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How many copies did Renegade Ops sell?

Estimated copies sold
≈ 182k–296k
$852k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Renegade Ops out and predicted the genre from its 8 similar games. Every figure here, including Renegade Ops's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 232k–388k
best case 1.4M (ROUNDS)
Games like Renegade Ops

The middle of these games

≈ 232k–388k copies

≈ $1.5M–$1.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Rogue-lite (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ROUNDS at ≈ 1.1M–1.8M copies, ≈ $1.8M–$4.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 1k to 23k.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (4 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Rogue-lite, priced around $10. The breakout hits carry Rogue-lite + Multiplayer + Fighting; a typical game here doesn't.
The era
The games you compared span 2010 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
7.7x vs typical
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting
Soulstone Survivors
2025
Est. copies
≈ 663k–1.1M
4.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Beat Hazard
2010
Est. copies
≈ 471k–765k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.3M before the cut
$9.99
7k reviews
Very Positive
RhythmMusic-Based Procedural Generation
Lara Croft and the Guardian of Light
2010
Est. copies
≈ 302k–491k
SteamSpy 500k–1M
Est. revenue
$831k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$9.99
5k reviews
Very Positive
ActionAdventure
Halo: Spartan Assault
2014
Est. copies
≈ 276k–448k
SteamSpy 200k–500k
Est. revenue
$227k–$609k after Steam's cut $412k–$938k before the cut
$2.99
5k reviews
Mostly Positive
ActionTop-Down Shooter
Laika: Aged Through Blood
2023
Est. copies
≈ 165k–268k
SteamSpy 100k–200k
Est. revenue
$906k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$19.99
7k reviews
Very Positive
AtmosphericArcade
10 Minutes Till Dawn
2022
Est. copies
≈ 102k–167k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Shoot 'Em UpAction Roguelike
Rogue: Genesia
2025
Est. copies
≈ 212k–344k
SteamSpy 200k–500k
Est. revenue
$874k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$14.99
9k reviews
Very Positive
Action RoguelikeBullet Hell

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