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How many copies did FREEDIVER: Triton Down sell?

Estimated copies sold
≈ 10k–16k
$24k–$65k after Steam's cut $44k–$100k before the cut
from 340 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FREEDIVER: Triton Down out and predicted the genre from its 8 similar games. Every figure here, including FREEDIVER: Triton Down's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 47k–67k
best case 15.1M (Subnautica)
Games like FREEDIVER: Triton Down

The middle of these games

≈ 47k–67k copies

≈ $214k–$327k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Subnautica at ≈ 11.5M–18.7M copies, ≈ $95.0M–$255.4M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Underwater (7 of 8) and VR (6 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $30. The breakout hits carry Open World Survival Craft + Survival + Crafting; a typical game here doesn't.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

theBlu
2016
Est. copies
≈ 53k–86k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
The Falconeer: Revolution Remaster
2020
Est. copies
≈ 16k–25k
SteamSpy 50k–100k
Est. revenue
$85k–$230k after Steam's cut $155k–$354k before the cut
$19.99
627 reviews
Mostly Positive
CombatOpen World
Subnautica
2018
Est. copies
≈ 11.5M–18.7M
370x vs typical
SteamSpy 5M–10M
Est. revenue
$95.0M–$255.4M after Steam's cut $172.7M–$393.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Ocean Rift
2017
Est. copies
≈ 5k–8k
too small to compare
SteamSpy 20k–50k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before the cut
$9.99
138 reviews
Mostly Positive
CasualAdventure
Narcosis
2017
Est. copies
≈ 50k–82k
SteamSpy 200k–500k
Est. revenue
$208k–$559k after Steam's cut $378k–$860k before the cut
$14.99
1k reviews
Mostly Positive
HorrorAdventure
Time Machine VR
2016
Est. copies
≈ 5k–8k
too small to compare
SteamSpy under 20k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before the cut
$29.99
117 reviews
Mixed
VRAdventure
Biolum
2021
Est. copies
≈ 3k–5k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$3.99
123 reviews
Very Positive
HorrorSci-fi
World of Diving
2014
Est. copies
≈ 43k–70k
SteamSpy 200k–500k
Est. revenue
Free
Free
768 reviews
Mixed
SimulationAdventure

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