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How many copies did NERVE sell?

Estimated copies sold
≈ 1k–2k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 51 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left NERVE out and predicted the genre from its 8 similar games. Every figure here, including NERVE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 30k–79k
best case 456k (Haste)
Games like NERVE

The middle of these games

≈ 30k–79k copies

≈ $34k–$107k after Steam's cut

from ~905 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Haste at ≈ 347k–564k copies, ≈ $1.9M–$5.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 257 to 5k.
The genre you'd be entering
Your set
Your set clusters on Arcade (7 of 8) and Runner (4 of 8).
The winners
Winners here lead with Fast-Paced + Female Protagonist, priced around $20. The breakout hits carry Female Protagonist + 3D Platformer + Rogue-lite; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Haste
2025
Est. copies
≈ 347k–564k
15x vs typical
SteamSpy 100k–200k
Est. revenue
$1.9M–$5.1M after Steam's cut $3.5M–$7.9M before the cut
$19.99
14k reviews
Very Positive
Fast-PacedAction
Boson X
2014
Est. copies
≈ 89k–144k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$122k–$327k after Steam's cut $221k–$503k before the cut
$4.99
2k reviews
Very Positive
DifficultAction
Neodash
2022
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$57k–$152k after Steam's cut $103k–$234k before the cut
$15.99
519 reviews
Very Positive
RacingAction
Vecter
2020
Est. copies
≈ 72k–117k
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Overwhelmingly Positive
Free to PlayRacing
oO
2015
Est. copies
≈ 47k–77k
SteamSpy 100k–200k
Est. revenue
$13k–$35k after Steam's cut $23k–$53k before the cut
$0.99
971 reviews
Very Positive
DifficultArcade
Ding Dong XL
2018
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $14k–$31k before the cut
$0.99
905 reviews
Overwhelmingly Positive
RunnerDifficult
Velocibox
2014
Est. copies
≈ 36k–58k
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$242k before the cut
$5.99
634 reviews
Very Positive
IndieAction
Tribal Pass
2016
Est. copies
≈ 18k–29k
SteamSpy 100k–200k
Est. revenue
$35k–$94k after Steam's cut $63k–$144k before the cut
$6.99
436 reviews
Mostly Positive
AdventureIndie

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