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How many copies did Ostranauts sell?

Estimated copies sold
≈ 80k–129k
$437k–$1.2M after Steam's cut $795k–$1.8M before the cut
from 3k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ostranauts out and predicted the genre from its 8 similar games. Every figure here, including Ostranauts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–159k
best case 564k (RUINER)
Games like Ostranauts

The middle of these games

≈ 1k–159k copies

≈ $1k–$1.8M after Steam's cut

from ~228 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: RUINER at ≈ 429k–698k copies, ≈ $2.4M–$6.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 26 reviews in their first month; the spread ran 4 to 207.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Cyberpunk (7 of 8) and Open World (5 of 8).
The winners
Winners here lead with Cyberpunk + Top-Down Shooter, priced around $20.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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