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How many copies did Hassle 1977 sell?

Estimated copies sold
≈ 248–403
$886–$2k after Steam's cut $2k–$4k before the cut
from 10 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hassle 1977 out and predicted the genre from its 8 similar games. Every figure here, including Hassle 1977's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 463k–2.4M
best case 31.7M (Cyberpunk 2077)
Games like Hassle 1977

The middle of these games

≈ 463k–2.4M copies

≈ $4.0M–$20.5M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cyberpunk 2077 at ≈ 24.2M–39.3M copies, ≈ $399.0M–$1072.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 364 to 326k.
The genre you'd be entering
Your set
Your set clusters on Cyberpunk (7 of 8) and Open World (7 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
54x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
The Ascent
2021
Est. copies
≈ 617k–1.0M
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.2M–$21.0M before the cut
$29.99
25k reviews
Mostly Positive
Top-Down ShooterCyberpunk
Observer: System Redux
2020
Est. copies
≈ 74k–121k
SteamSpy 200k–500k
Est. revenue
$613k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$29.99
3k reviews
Very Positive
HorrorInvestigation
Cloudpunk
2020
Est. copies
≈ 383k–622k
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.8M–$8.7M before the cut
$19.99
15k reviews
Very Positive
CyberpunkOpen World
Kenshi
2018
Est. copies
≈ 3.5M–5.7M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
$29.1M–$78.2M after Steam's cut $52.9M–$120.3M before the cut
$29.99
116k reviews
Overwhelmingly Positive
Open WorldSandbox
Far Cry 3 - Blood Dragon
2013
Est. copies
≈ 1.2M–2.0M
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$14.99
20k reviews
Very Positive
FPS1980s
Mirror's Edge™ Catalyst
2020
Est. copies
≈ 410k–666k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$19.99
17k reviews
Mostly Positive
ParkourFemale Protagonist
Satellite Reign
2015
Est. copies
≈ 262k–426k
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$29.99
5k reviews
Mostly Positive
CyberpunkStrategy

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