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How many copies did Satellite Reign sell?

Estimated copies sold
≈ 262k–426k
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
from 5k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Satellite Reign out and predicted the genre from its 8 similar games. Every figure here, including Satellite Reign's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 373k–2.2M
best case 2.2M (Ghostrunner)
Games like Satellite Reign

The middle of these games

≈ 373k–2.2M copies

≈ $2.6M–$18.7M after Steam's cut

from ~14k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Ghostrunner at ≈ 1.7M–2.7M copies, ≈ $13.6M–$36.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2k to 11k.
The genre you'd be entering
Your set
Your set clusters on Cyberpunk (5 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Cyberpunk + Fast-Paced, priced around $30.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Due Process
2020
Est. copies
≈ 212k–344k
SteamSpy 500k–1M
Est. revenue
$582k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$9.99
9k reviews
Very Positive
Early AccessAdventure
Ghostrunner
2020
Est. copies
≈ 1.7M–2.7M
4.9x vs typical
SteamSpy 2M–5M
Est. revenue
$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before the cut
$29.99
67k reviews
Very Positive
ActionCyberpunk
Invisible, Inc.
2015
Est. copies
≈ 282k–458k
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$19.99
6k reviews
Very Positive
CyberpunkDifficult
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
SUPERHOT
2016
Est. copies
≈ 1.7M–2.8M
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.3M after Steam's cut $21.2M–$48.1M before the cut
$24.99
41k reviews
Very Positive
ActionFPS
Ghostrunner 2
2023
Est. copies
≈ 285k–463k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$39.99
11k reviews
Mostly Positive
CyberpunkAction
Transistor
2014
Est. copies
≈ 1.7M–2.8M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$9.6M–$25.9M after Steam's cut $17.5M–$39.8M before the cut
$19.99
31k reviews
Very Positive
Great SoundtrackFemale Protagonist
Digimon Story Cyber Sleuth: Complete Edition
2019
Est. copies
≈ 379k–616k
SteamSpy 200k–500k
Est. revenue
$5.2M–$14.0M after Steam's cut $9.5M–$21.6M before the cut
$49.99
13k reviews
Very Positive
Creature CollectorJRPG

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