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How many copies did Space Pirates and Zombies sell?

Estimated copies sold
≈ 200k–325k
$549k–$1.5M after Steam's cut $999k–$2.3M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Pirates and Zombies out and predicted the genre from its 8 similar games. Every figure here, including Space Pirates and Zombies's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 299k–531k
best case 29.7M (Among Us)
Games like Space Pirates and Zombies

The middle of these games

≈ 299k–531k copies

≈ $1.5M–$7.5M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Among Us at ≈ 22.7M–36.8M copies, ≈ $31.1M–$83.6M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Space (6 of 8) and Sci-fi (5 of 8).
The winners
Winners here lead with Social Deduction + Space, priced around $5. The breakout hits carry Multiplayer + Social Deduction + Online Co-Op; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FTL: Faster Than Light
2012
Est. copies
≈ 5.0M–8.1M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before the cut
$9.99
79k reviews
Overwhelmingly Positive
Rogue-likeSpace
Endless Sky
2015
Est. copies
≈ 346k–562k
SteamSpy 1M–2M
Est. revenue
Free
Free
7k reviews
Very Positive
SpaceFree to Play
Aliens: Dark Descent
2023
Est. copies
≈ 463k–753k
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$39.99
19k reviews
Very Positive
StrategyAction
Among Us
2018
Est. copies
≈ 22.7M–36.8M
105x vs typical
SteamSpy 20M–50M
Est. revenue
$31.1M–$83.6M after Steam's cut $56.5M–$128.6M before the cut
$4.99
745k reviews
Very Positive
MultiplayerSocial Deduction
Halo: Spartan Assault
2014
Est. copies
≈ 276k–448k
SteamSpy 200k–500k
Est. revenue
$227k–$609k after Steam's cut $412k–$938k before the cut
$2.99
5k reviews
Mostly Positive
ActionTop-Down Shooter
Creeper World 4
2020
Est. copies
≈ 117k–190k
SteamSpy 200k–500k
Est. revenue
$804k–$2.2M after Steam's cut $1.5M–$3.3M before the cut
$24.99
5k reviews
Very Positive
Tower DefenseWargame
Heat Signature
2017
Est. copies
≈ 255k–415k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before the cut
$14.99
7k reviews
Very Positive
SpaceStealth
Reassembly
2015
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$824k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$14.99
4k reviews
Very Positive
BuildingSpace

Sizing up your own game? See what its genre can realistically do before you build it.