Sign in
wishvane

How many copies did Royal Merchant sell?

Estimated copies sold
≈ 2k–3k
$3k–$8k after Steam's cut $5k–$12k before the cut
from 86 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Royal Merchant out and predicted the genre from its 8 similar games. Every figure here, including Royal Merchant's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 27k–60k
best case 2.5M (Minion Masters)
Games like Royal Merchant

The middle of these games

≈ 27k–60k copies

≈ $153k–$316k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Minion Masters at ≈ 1.9M–3.1M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 319 reviews in their first month; the spread ran 13 to 517.
The genre you'd be entering
Your set
Your set clusters on Card Battler (5 of 8) and Tactical RPG (5 of 8).
The winners
Winners here lead with Clicker + Idler. The breakout hits carry Free to Play + 2D + Management; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Arcanium: Rise of Akhan
2022
Est. copies
≈ 20k–33k
SteamSpy 50k–100k
Est. revenue
$111k–$299k after Steam's cut $202k–$460k before the cut
$19.99
815 reviews
Very Positive
LootTrading Card Game
Nowhere Prophet
2019
Est. copies
≈ 34k–55k
SteamSpy 50k–100k
Est. revenue
$232k–$623k after Steam's cut $421k–$958k before the cut
$24.99
1k reviews
Mostly Positive
DPS IDLE
2021
Est. copies
≈ 20k–32k
SteamSpy 100k–200k
Est. revenue
Free
Free
797 reviews
Mixed
IdlerClicker
Clicker Heroes
2015
Est. copies
≈ 3.0M–4.9M
53x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
62k reviews
Very Positive
ClickerIdler
Potato Vs Potato
2024
Est. copies
≈ 794–1k
too small to compare
SteamSpy 20k–50k
Est. revenue
Free
Free
32 reviews
Mostly Negative
Card BattlerTactical RPG
Minion Masters
2019
Est. copies
≈ 1.9M–3.1M
56x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game
Shardbound: Forge Your Path, Master Your Strategy
2017
Est. copies
≈ 46k–75k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mostly Positive
Early AccessTurn-Based Tactics
Tap Heroes
2015
Est. copies
≈ 67k–109k
SteamSpy 200k–500k
Est. revenue
$55k–$148k after Steam's cut $100k–$228k before the cut
$2.99
1k reviews
Mostly Positive
Tactical RPGClicker

Sizing up your own game? See what its genre can realistically do before you build it.