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How many copies did Black Legend sell?

Estimated copies sold
≈ 5k–9k
$29k–$78k after Steam's cut $53k–$120k before the cut
from 212 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Black Legend out and predicted the genre from its 8 similar games. Every figure here, including Black Legend's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 492k–717k
best case 4.9M (XCOM: Enemy Unknown)
Games like Black Legend

The middle of these games

≈ 492k–717k copies

≈ $4.2M–$9.0M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: XCOM: Enemy Unknown at ≈ 3.7M–6.0M copies, ≈ $15.3M–$41.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Turn-Based (8 of 8) and Tactical (7 of 8).
The winners
Winners here lead with Turn-Based Strategy + Tactical, priced around $15. The breakout hits carry Sci-fi + Aliens + Base-Building; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XCOM: Enemy Unknown
2012
Est. copies
≈ 3.7M–6.0M
7.0x vs typical
SteamSpy 2M–5M
Est. revenue
$15.3M–$41.0M after Steam's cut $27.7M–$63.1M before the cut
$14.99
59k reviews
Very Positive
Turn-Based StrategyTactical
Valkyria Chronicles 4 Complete Edition
2018
Est. copies
≈ 215k–349k
SteamSpy 500k–1M
Est. revenue
$3.0M–$7.9M after Steam's cut $5.4M–$12.2M before the cut
$49.99
7k reviews
Very Positive
StrategyAnime
Wasteland 2: Director's Cut
2014
Est. copies
≈ 454k–737k
SteamSpy 500k–1M
Est. revenue
$3.7M–$10.1M after Steam's cut $6.8M–$15.5M before the cut
$29.99
8k reviews
Very Positive
RPGPost-apocalyptic
Tales of Maj'Eyal
2013
Est. copies
≈ 469k–762k
SteamSpy 50k–100k
Est. revenue
$902k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$6.99
7k reviews
Very Positive
Traditional RoguelikeRogue-like
Mordheim: City of the Damned
2015
Est. copies
≈ 411k–668k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$19.99
8k reviews
Mostly Positive
TacticalGames Workshop
Mutant Year Zero: Road to Eden
2018
Est. copies
≈ 624k–1.0M
2.4x vs typical
SteamSpy 500k–1M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$34.99
21k reviews
Very Positive
StrategyRPG
The Last Spell
2023
Est. copies
≈ 338k–550k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
The Banner Saga
2014
Est. copies
≈ 893k–1.5M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$24.99
16k reviews
Very Positive
RPGTurn-Based

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