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How many copies did Okay, Panic! sell?

Estimated copies sold
≈ 518–842
$1k–$4k after Steam's cut $3k–$6k before the cut
from 18 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Okay, Panic! out and predicted the genre from its 8 similar games. Every figure here, including Okay, Panic!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 118k–172k
best case 192k (Flower)
Games like Okay, Panic!

The middle of these games

≈ 118k–172k copies

≈ $120k–$232k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Exploration (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Flower at ≈ 147k–238k copies, ≈ $282k–$758k after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Exploration (3 of 8) and Platformer (3 of 8).
The winners
Winners here lead with Immersive + Nature, priced around $7. The breakout hits carry Adventure; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Shoot 'Em UpExploration
Waveform
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IndiePuzzle
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RPGMakerAdventure
Flower
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2.4x vs typical
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ImmersiveRelaxing
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1.8x vs typical
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Lara Croft and the Guardian of Light
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ActionAdventure

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