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wishvane

How many copies did Ghostrunner sell?

Estimated copies sold
≈ 1.7M–2.7M
$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before the cut
from 67k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ghostrunner out and predicted the genre from its 8 similar games. Every figure here, including Ghostrunner's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 516k–914k
best case 7.9M (ULTRAKILL)
Games like Ghostrunner

The middle of these games

≈ 516k–914k copies

≈ $5.1M–$5.8M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Cyberpunk (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ULTRAKILL at ≈ 6.0M–9.7M copies, ≈ $49.4M–$132.9M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Cyberpunk (3 of 8) and First-Person (3 of 8).
The winners
Winners here lead with Story Rich + Platformer, priced around $27. The breakout hits carry Singleplayer + Spectacle fighter + Character Action Game; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 2.2M–3.6M
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Pixel GraphicsAction
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3.1x vs typical
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Great SoundtrackHack and Slash
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Est. copies
≈ 6.0M–9.7M
18x vs typical
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Boomer ShooterFast-Paced
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≈ 584k–948k
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Ghostrunner 2
2023
Est. copies
≈ 285k–463k
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$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
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CyberpunkAction
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Est. copies
≈ 429k–698k
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Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.8M before the cut
$19.99
12k reviews
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