Sign in
wishvane

How many copies did For the People sell?

Estimated copies sold
≈ 20k–33k
$95k–$254k after Steam's cut $172k–$391k before the cut
from 816 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left For the People out and predicted the genre from its 8 similar games. Every figure here, including For the People's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–137k
best case 384k (Suzerain)
Games like For the People

The middle of these games

≈ 5k–137k copies

≈ $20k–$1.4M after Steam's cut

from ~248 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Suzerain at ≈ 292k–475k copies, ≈ $1.6M–$4.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 75 reviews in their first month; the spread ran 7 to 856.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (7 of 8) and Choose Your Own Adventure (5 of 8).
The winners
Winners here lead with Visual Novel + Choose Your Own Adventure, priced around $20.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

KingSim
2020
Est. copies
≈ 5k–9k
SteamSpy 20k–50k
Est. revenue
$14k–$39k after Steam's cut $26k–$59k before the cut
$9.99
211 reviews
Very Positive
Strategy RPGChoose Your Own Adventure
Laid-Back Camp - Virtual - Fumoto Campsite
2021
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$22k–$58k after Steam's cut $39k–$90k before the cut
$19.99
159 reviews
Very Positive
Choose Your Own AdventureVR
Long Live The Queen
2013
Est. copies
≈ 453k–736k
29x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$9.99
7k reviews
Very Positive
Visual NovelPolitical Sim
Socialism Simulator
2022
Est. copies
≈ 7k–11k
SteamSpy 20k–50k
Est. revenue
$8k–$21k after Steam's cut $14k–$32k before the cut
$3.99
284 reviews
Very Positive
Turn-Based TacticsPolitical Sim
Suzerain
2020
Est. copies
≈ 292k–475k
48x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$19.99
12k reviews
Very Positive
Visual NovelChoose Your Own Adventure
Ishmael
2018
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
Free
Free
83 reviews
Mixed
Text-BasedInteractive Fiction
The Divine Deception
2021
Est. copies
≈ 1k–2k
SteamSpy 50k–100k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$14.99
41 reviews
Positive
Visual NovelGambling
Song of Farca
2021
Est. copies
≈ 42k–68k
6.8x vs typical
SteamSpy 100k–200k
Est. revenue
$229k–$615k after Steam's cut $416k–$947k before the cut
$19.99
2k reviews
Mostly Positive
Choices MatterStory Rich

Sizing up your own game? See what its genre can realistically do before you build it.