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How many copies did Vaporum: Lockdown sell?

Estimated copies sold
≈ 8k–13k
$39k–$104k after Steam's cut $70k–$160k before the cut
from 316 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vaporum: Lockdown out and predicted the genre from its 8 similar games. Every figure here, including Vaporum: Lockdown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 205k–584k
best case 3.8M (Torchlight II)
Games like Vaporum: Lockdown

The middle of these games

≈ 205k–584k copies

≈ $1.8M–$3.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Torchlight II at ≈ 2.9M–4.7M copies, ≈ $15.8M–$42.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (8 of 8) and Fantasy (6 of 8).
The winners
Winners here lead with Action RPG + Hack and Slash, priced around $20.
The era
The games you compared span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Legend of Grimrock 2
2014
Est. copies
≈ 228k–371k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
$23.99
4k reviews
Very Positive
Vaporum
2017
Est. copies
≈ 37k–59k
SteamSpy 50k–100k
Est. revenue
$201k–$541k after Steam's cut $366k–$832k before the cut
$19.99
1k reviews
Very Positive
Low Magic Age
2017
Est. copies
≈ 121k–196k
SteamSpy 200k–500k
Est. revenue
$498k–$1.3M after Steam's cut $905k–$2.1M before the cut
$14.99
4k reviews
Very Positive
Early AccessDungeons & Dragons
Torchlight II
2012
Est. copies
≈ 2.9M–4.7M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$15.8M–$42.5M after Steam's cut $28.7M–$65.4M before the cut
$19.99
45k reviews
Very Positive
RPGAction RPG
Torchlight
2009
Est. copies
≈ 465k–756k
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$7.9M before the cut
$14.99
7k reviews
Very Positive
RPGAction RPG
Legend of Grimrock
2012
Est. copies
≈ 425k–691k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$14.99
7k reviews
Very Positive
Might & Magic X - Legacy
2014
Est. copies
≈ 192k–311k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.5M before the cut
$29.99
3k reviews
Mixed
RPGTurn-Based
Full Gear
2023
Est. copies
≈ 546–887
too small to compare
SteamSpy under 20k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before the cut
$4.99
22 reviews
Positive
SteampunkHack and Slash

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