wishvane
How many copies did Midnight Protocol sell?
Estimated copies sold
≈ 11k–18k
$46k–$124k net $84k–$191k gross
from 452 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Midnight Protocol out and predicted the genre from its 8 similar games. Every figure here, including Midnight Protocol's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 47k–126k
best case 1.6M (Hacknet)
The Hacking lane

A niche genre: modest ceilings, most sell around 72k copies, so plan for a small audience.

A typical game
≈ 72k copies
≈ $409k after Steam's cut
from ~1k reviews
Best case
≈ 1.6M copies
Hacknet · ≈ $6.1M after Steam's cut
from 26k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Hacking + Simulation, priced around $10.
  • The breakout hits carry Great Soundtrack + Choices Matter + Story Rich; a typical game here doesn't.
  • The games you compared span 2006 to 2023, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 82k–133k
2.7x vs typical
SteamSpy 100k–200k
Est. revenue
$224k–$602k net $407k–$927k gross
$9.99
3k reviews
Very Positive
Text-BasedDetective +6
2023
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$63k–$168k net $114k–$259k gross
$12.99
729 reviews
Very Positive
Visual NovelStory Rich +6
2016
Est. copies
≈ 111k–181k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$611k–$1.6M net $1.1M–$2.5M gross
$19.99
3k reviews
Very Positive
ExplorationTyping +6
2006
Est. copies
≈ 126k–204k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$415k–$1.1M net $754k–$1.7M gross
$11.99
2k reviews
Very Positive
HackingIndie +6
2010
Est. copies
≈ 54k–89k
SteamSpy 100k–200k
Est. revenue
$75k–$201k net $136k–$309k gross
$4.99
1k reviews
Mixed
SimulationHacking +6
2015
Est. copies
≈ 1.2M–2.0M
20x vs typical
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M net $6.0M–$13.7M gross
$9.99
26k reviews
Very Positive
HackingSimulation +6
2016
Est. copies
≈ 40k–66k
SteamSpy 200k–500k
Est. revenue
$222k–$596k net $403k–$917k gross
$19.99
1k reviews
Very Positive
HackingAdventure +6
2021
Est. copies
≈ 31k–51k
SteamSpy 200k–500k
Est. revenue
$216k–$581k net $393k–$893k gross
$24.99
1k reviews
Mostly Positive
HackingSimulation +6

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