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How many copies did Cassette Beasts sell?

Estimated copies sold
≈ 275k–446k
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before the cut
from 11k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cassette Beasts out and predicted the genre from its 8 similar games. Every figure here, including Cassette Beasts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 257k–473k
best case 777k (Like a Dragon: Infinite Wealth)
Games like Cassette Beasts

The middle of these games

≈ 257k–473k copies

≈ $2.0M–$6.0M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Like a Dragon: Infinite Wealth at ≈ 592k–962k copies, ≈ $11.4M–$30.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 673 to 8k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (6 of 8) and Turn-Based Combat (5 of 8).
The winners
Winners here lead with JRPG + Turn-Based Combat, priced around $70.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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JRPGFunny
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2.4x vs typical
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Nexomon: Extinction
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Creature CollectorTurn-Based Combat

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