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How big is Spookyard?

Estimated owners
≈ 347–564
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Spookyard out and predicted the genre from its 8 similar games. Every figure here, including Spookyard's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 249k–765k
best case 5.7M (Stick Fight: The Game)
Games like Spookyard

The middle of these games

≈ 249k–765k copies

≈ $1.8M–$7.3M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stick Fight: The Game at ≈ 4.3M–7.0M copies, ≈ $5.9M–$15.9M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on 2D Fighter (8 of 8) and Fighting (7 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
20x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
TowerFall Ascension
2014
Est. copies
≈ 202k–329k
SteamSpy 200k–500k
Est. revenue
$834k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$14.99
4k reviews
Very Positive
Local MultiplayerIndie
Slap City
2020
Est. copies
≈ 72k–116k
SteamSpy 100k–200k
Est. revenue
$393k–$1.1M after Steam's cut $715k–$1.6M before the cut
$19.99
3k reviews
Very Positive
IndieAction
Street Fighter X Tekken
2012
Est. copies
≈ 154k–250k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Mixed
FightingAction
Lethal League Blaze
2018
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
7k reviews
Overwhelmingly Positive
ActionIndie
Rivals of Aether II
2024
Est. copies
≈ 246k–400k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before the cut
$29.99
10k reviews
Mostly Positive
FightingMultiplayer
Lethal League
2014
Est. copies
≈ 340k–552k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$13.99
6k reviews
Very Positive
FightingLocal Multiplayer
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
6.0x vs typical
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter

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