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How many copies did Stocksynd House sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 57 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stocksynd House out and predicted the genre from its 8 similar games. Every figure here, including Stocksynd House's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–7k
best case 23k (Spice&Wolf VR2)
Games like Stocksynd House

The middle of these games

≈ 1k–7k copies

≈ $4k–$47k after Steam's cut

from ~54 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Spice&Wolf VR2 at ≈ 17k–28k copies, ≈ $119k–$319k after Steam's cut.

What it took to get here
About half the games that made it here had over 25 reviews in their first month; the spread ran 4 to 154.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Exploration (4 of 8).
The winners
Winners here lead with VR + Anime, priced around $25.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Spice&Wolf VR2
2020
Est. copies
≈ 17k–28k
13x vs typical
SteamSpy under 20k
Est. revenue
$119k–$319k after Steam's cut $216k–$491k before the cut
$24.99
696 reviews
Overwhelmingly Positive
VRCute
HINGE VR
2020
Est. copies
≈ 5k–8k
3.7x vs typical
SteamSpy under 20k
Est. revenue
$27k–$73k after Steam's cut $49k–$112k before the cut
$19.99
199 reviews
Mostly Positive
VRHorror
The Utility Room
2023
Est. copies
≈ 7k–11k
5.3x vs typical
SteamSpy under 20k
Est. revenue
$25k–$68k after Steam's cut $46k–$104k before the cut
$12.99
285 reviews
Very Positive
VRIndie
RED CUBE VR
2017
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$8.99
33 reviews
Mixed
ActionIndie
Flavortown
2020
Est. copies
≈ 670–1k
SteamSpy 50k–100k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$5.99
27 reviews
Mostly Positive
ActionAdventure
Prisoner 518
2020
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$9.99
32 reviews
Positive
The Shore VR
2022
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$11.99
74 reviews
Mostly Negative
VRLovecraftian
Hong Kong Obscure
2023
Est. copies
≈ 248–403
SteamSpy 50k–100k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$3.99
10 reviews
Positive
Choose Your Own AdventureExploration

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