wishvane
How many copies did Dungeon No Dungeon sell?
Estimated copies sold
≈ 13k–20k
$24k–$65k net $44k–$100k gross
from 505 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dungeon No Dungeon out and predicted the genre from its 8 similar games. Every figure here, including Dungeon No Dungeon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.0M–7.1M
best case 28.2M (Don't Starve Together)
The Singleplayer lane

A big, proven genre, though hit-driven: most sell around 5.3M copies, while a few break out far above.

A typical game
≈ 5.3M copies
≈ $25.2M after Steam's cut
from ~122k reviews
Best case
≈ 28.2M copies
Don't Starve Together · ≈ $163.5M after Steam's cut
from 538k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Survival + Open World Survival Craft, priced around $15.
  • The breakout hits carry Survival + Open World Survival Craft + Co-op; a typical game here doesn't.
  • The games you compared span 2012 to 2026, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2016
Est. copies
≈ 21.5M–35.0M
4.4x vs typical
SteamSpy 10M–20M
Est. revenue
$88.7M–$238.4M net $161.2M–$366.8M gross
$14.99
538k reviews
Very Positive
SurvivalOpen World Survival Craft +6
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 1M–2M
Est. revenue
$11.5M–$30.9M net $20.9M–$47.6M gross
$24.99
55k reviews
Very Positive
ManagementDifficult +6
2019
Est. copies
≈ 6.2M–10.1M
1.8x vs typical
SteamSpy 5M–10M
Est. revenue
$42.7M–$114.9M net $77.7M–$176.7M gross
$24.99
216k reviews
Overwhelmingly Positive
Roguelike DeckbuilderCard Game +6
2012
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$11.2M–$30.0M net $20.3M–$46.2M gross
$9.99
78k reviews
Overwhelmingly Positive
Rogue-likeSpace +6
2026
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$13.7M–$36.7M net $24.8M–$56.5M gross
$29.99
69k reviews
Mixed
RPGMartial Arts +6
2024
Est. copies
≈ 4.7M–7.6M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M net $35.0M–$79.5M gross
$14.99
194k reviews
Overwhelmingly Positive
Card GameRoguelike Deckbuilder +6
2024
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$2.4M–$6.5M net $4.4M–$9.9M gross
$2.99
122k reviews
Overwhelmingly Positive
MultiplayerDark +6
2016
Est. copies
≈ 6.4M–10.4M
SteamSpy 2M–5M
Est. revenue
$44.1M–$118.5M net $80.1M–$182.3M gross
$24.99
160k reviews
Very Positive
Turn-Based CombatDark Fantasy +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples