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How many copies did Sheltered 2 sell?

Estimated copies sold
≈ 55k–89k
$302k–$811k after Steam's cut $549k–$1.2M before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sheltered 2 out and predicted the genre from its 8 similar games. Every figure here, including Sheltered 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 470k–2.8M
best case 5.5M (Frostpunk)
Games like Sheltered 2

The middle of these games

≈ 470k–2.8M copies

≈ $3.2M–$30.7M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Frostpunk at ≈ 4.2M–6.8M copies, ≈ $34.4M–$92.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 4k to 13k.
The genre you'd be entering
Your set
Your set clusters on Survival (8 of 8) and City Builder (6 of 8).
The winners
Winners here lead with City Builder + Survival, priced around $30.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Final Station
2016
Est. copies
≈ 395k–642k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$14.99
9k reviews
Very Positive
Pixel GraphicsPost-apocalyptic
This War of Mine
2014
Est. copies
≈ 5.5M–8.9M
4.4x vs typical
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.8M after Steam's cut $54.6M–$124.3M before the cut
$19.99
98k reviews
Very Positive
SurvivalWar
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before the cut
$29.99
137k reviews
Very Positive
IXION
2022
Est. copies
≈ 436k–708k
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.6M–$17.4M before the cut
$34.99
18k reviews
Mostly Positive
SpaceCity Builder
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.8M after Steam's cut $22.2M–$50.5M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
Frostpunk 2
2024
Est. copies
≈ 667k–1.1M
SteamSpy 500k–1M
Est. revenue
$8.3M–$22.2M after Steam's cut $15.0M–$34.2M before the cut
$44.99
27k reviews
Mostly Positive
StrategyCity Builder
The Wandering Village
2025
Est. copies
≈ 209k–340k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$29.99
8k reviews
Very Positive
Early AccessBuilding
Endzone - A World Apart
2021
Est. copies
≈ 248k–402k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before the cut
$24.99
10k reviews
Mostly Positive

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