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How many copies did Fabled Lands sell?

Estimated copies sold
≈ 13k–22k
$70k–$187k after Steam's cut $126k–$288k before the cut
from 537 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fabled Lands out and predicted the genre from its 8 similar games. Every figure here, including Fabled Lands's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 671k–799k
best case 727k (Wasteland 3)
Games like Fabled Lands

The middle of these games

≈ 671k–799k copies

≈ $4.1M–$7.0M after Steam's cut

from ~20k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Wasteland 3 at ≈ 554k–900k copies, ≈ $6.1M–$16.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 86 to 19k.
The genre you'd be entering
Your set
Your set clusters on CRPG (7 of 8) and Choose Your Own Adventure (4 of 8).
The winners
Winners here lead with CRPG + Character Customization, priced around $40.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.