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How many copies did Little Chick sell?

Estimated copies sold
≈ 99–161
$54–$146 after Steam's cut $99–$224 before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Little Chick out and predicted the genre from its 8 similar games. Every figure here, including Little Chick's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–8k
best case 48k (Beer Factory)
Games like Little Chick

The middle of these games

≈ 6k–8k copies

≈ $11k–$31k after Steam's cut

from ~199 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Beer Factory at ≈ 37k–59k copies, ≈ $191k–$514k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 93 reviews in their first month; the spread ran 26 to 833.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Idler (5 of 8) and Physics (5 of 8).
The winners
Winners here lead with Simulation + Automation, priced around $14. The breakout hits carry Strategy; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beer Factory
2024
Est. copies
≈ 37k–59k
7.4x vs typical
SteamSpy 50k–100k
Est. revenue
$191k–$514k after Steam's cut $347k–$790k before the cut
$18.99
1k reviews
Mixed
Coin Push RPG
2025
Est. copies
≈ 19k–31k
3.8x vs typical
SteamSpy 50k–100k
Est. revenue
$52k–$139k after Steam's cut $94k–$214k before the cut
$9.99
760 reviews
Mostly Positive
IdlerRPG
Beat Stickman: Infinity Clones
2019
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$2.99
152 reviews
Mixed
ClickerIdler
Pincremental
2020
Est. copies
≈ 16k–26k
3.3x vs typical
SteamSpy 100k–200k
Est. revenue
Free
Free
656 reviews
Mostly Positive
CasualStrategy
IncrediMarble
2021
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$6.99
125 reviews
Very Positive
SandboxRelaxing
Road Maintenance Simulator
2022
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$34k–$91k after Steam's cut $62k–$140k before the cut
$24.99
199 reviews
Mixed
SimulationCasual
Old Coin Pusher Friends 3
2024
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$27k before the cut
$3.99
241 reviews
Very Positive
CollectathonIdler
The Bibites: Digital Life
2025
Est. copies
≈ 6k–10k
SteamSpy 20k–50k
Est. revenue
$17k–$45k after Steam's cut $30k–$68k before the cut
$9.99
243 reviews
Very Positive
Early AccessSimulation

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