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How many copies did Floodland sell?

Estimated copies sold
≈ 27k–44k
$148k–$398k after Steam's cut $269k–$612k before the cut
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Floodland out and predicted the genre from its 8 similar games. Every figure here, including Floodland's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 510k–1.5M
best case 5.5M (Frostpunk)
Games like Floodland

The middle of these games

≈ 510k–1.5M copies

≈ $5.2M–$19.2M after Steam's cut

from ~23k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Frostpunk at ≈ 4.2M–6.8M copies, ≈ $34.4M–$92.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 4k to 38k.
The genre you'd be entering
Your set
Your set clusters on City Builder (7 of 8) and Colony Sim (6 of 8).
The winners
Winners here lead with City Builder + Survival, priced around $30.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
6.0x vs typical
SteamSpy 2M–5M
Est. revenue
$34.4M–$92.4M after Steam's cut $62.5M–$142.2M before the cut
$29.99
137k reviews
Very Positive
Timberborn
2026
Est. copies
≈ 1.0M–1.7M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.4M after Steam's cut $17.9M–$40.7M before the cut
$34.99
41k reviews
Overwhelmingly Positive
City BuilderVoxel
Frostpunk 2
2024
Est. copies
≈ 667k–1.1M
SteamSpy 500k–1M
Est. revenue
$8.3M–$22.2M after Steam's cut $15.0M–$34.2M before the cut
$44.99
27k reviews
Mostly Positive
StrategyCity Builder
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.8M after Steam's cut $22.2M–$50.5M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
IXION
2022
Est. copies
≈ 436k–708k
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.6M–$17.4M before the cut
$34.99
18k reviews
Mostly Positive
SpaceCity Builder
Infection Free Zone
2024
Est. copies
≈ 459k–747k
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.1M before the cut
$24.99
19k reviews
Very Positive
Early AccessBase-Building
Endzone - A World Apart
2021
Est. copies
≈ 248k–402k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before the cut
$24.99
10k reviews
Mostly Positive
Survivalist: Invisible Strain
2025
Est. copies
≈ 112k–182k
SteamSpy 100k–200k
Est. revenue
$369k–$992k after Steam's cut $671k–$1.5M before the cut
$11.99
5k reviews
Very Positive
Open World Survival CraftColony Sim

Sizing up your own game? See what its genre can realistically do before you build it.