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How many copies did Prince of Persia: Warrior Within™ sell?

Estimated copies sold
≈ 260k–423k
$715k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Prince of Persia: Warrior Within™ out and predicted the genre from its 8 similar games. Every figure here, including Prince of Persia: Warrior Within™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.4M–11.7M
best case 31.7M (Dying Light)
Games like Prince of Persia: Warrior Within™

The middle of these games

≈ 7.4M–11.7M copies

≈ $96.8M–$169.4M after Steam's cut

from ~203k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Dying Light at ≈ 24.1M–39.2M copies, ≈ $165.8M–$445.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 33k reviews in their first month; the spread ran 30k to 72k.
The genre you'd be entering
Your set
Your set clusters on Open World (5 of 8) and Horror (3 of 8).
The winners
Winners here lead with Zombies + Survival Horror, priced around $25.
The era
The games you compared span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NARAKA: BLADEPOINT
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SteamSpy 10M–20M
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Battle RoyaleMultiplayer
Dying Light
2015
Est. copies
≈ 24.1M–39.2M
2.4x vs typical
SteamSpy 10M–20M
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$165.8M–$445.8M after Steam's cut $301.5M–$685.8M before the cut
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ZombiesSurvival Horror
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≈ 9.4M–15.3M
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$51.8M–$139.3M after Steam's cut $94.2M–$214.2M before the cut
$19.99
226k reviews
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Co-opFunny
Marvel’s Spider-Man Remastered
2022
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
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$57.9M–$155.7M after Steam's cut $105.3M–$239.5M before the cut
$59.99
142k reviews
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Open WorldSuperhero
Outlast
2013
Est. copies
≈ 8.7M–14.2M
SteamSpy 2M–5M
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$36.0M–$96.9M after Steam's cut $65.5M–$149.1M before the cut
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HorrorFirst-Person
Rise of the Tomb Raider™
2016
Est. copies
≈ 6.5M–10.5M
SteamSpy 2M–5M
Est. revenue
$53.2M–$143.0M after Steam's cut $96.7M–$220.1M before the cut
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155k reviews
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AdventureAction
Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
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Dying Light 2 Stay Human: Reloaded Edition
2022
Est. copies
≈ 5.4M–8.8M
SteamSpy 5M–10M
Est. revenue
$89.6M–$240.8M after Steam's cut $162.8M–$370.5M before the cut
$59.99
219k reviews
Mostly Positive
Open WorldCo-op

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