Sign in
wishvane

How big is 20,000 Miles Under the Sea?

Estimated owners
≈ 4k–6k
from 153 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 20,000 Miles Under the Sea out and predicted the genre from its 8 similar games. Every figure here, including 20,000 Miles Under the Sea's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 20k–56k
best case 2.9M (Barotrauma)
Games like 20,000 Miles Under the Sea

The middle of these games

≈ 20k–56k copies

≈ $83k–$266k after Steam's cut

from ~768 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Barotrauma at ≈ 2.2M–3.6M copies, ≈ $24.4M–$65.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 198 reviews in their first month; the spread ran 11 to 43k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Underwater (6 of 8).
The winners
Winners here lead with Co-op + Survival, priced around $40. The breakout hits carry Co-op + Survival Horror + 2D; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beyond Blue
2020
Est. copies
≈ 38k–61k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$206k–$555k after Steam's cut $375k–$853k before the cut
$19.99
2k reviews
Very Positive
UnderwaterAdventure
World of Diving
2014
Est. copies
≈ 43k–70k
SteamSpy 200k–500k
Est. revenue
Free
Free
768 reviews
Mixed
SimulationAdventure
theBlu
2016
Est. copies
≈ 53k–86k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
Barotrauma
2023
Est. copies
≈ 2.2M–3.6M
116x vs typical
SteamSpy 2M–5M
Est. revenue
$24.4M–$65.5M after Steam's cut $44.3M–$100.8M before the cut
$39.99
89k reviews
Very Positive
Co-opMultiplayer
Death in the Water
2019
Est. copies
≈ 9k–14k
SteamSpy 20k–50k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$2.99
307 reviews
Mostly Positive
UnderwaterAction
KURSK
2018
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$83k–$222k after Steam's cut $150k–$342k before the cut
$19.99
495 reviews
Mixed
SubmarineNaval
You Can Save Everyone
2024
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$5.99
57 reviews
Very Positive
PuzzleExperimental
These Darker Tides
2025
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before the cut
$7.99
82 reviews
Very Positive
HorrorUnderwater

Sizing up your own game? See what its genre can realistically do before you build it.