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How many copies did Fire Commander sell?

Estimated copies sold
≈ 9k–15k
$38k–$103k after Steam's cut $70k–$158k before the cut
from 374 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fire Commander out and predicted the genre from its 8 similar games. Every figure here, including Fire Commander's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 420k–1.6M
best case 1.9M (Arma Reforger)
Games like Fire Commander

The middle of these games

≈ 420k–1.6M copies

≈ $4.5M–$19.8M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Arma Reforger at ≈ 1.4M–2.3M copies, ≈ $15.5M–$41.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 781 to 9k.
The genre you'd be entering
Your set
Your set clusters on RTS (5 of 8) and Simulation (5 of 8).
The winners
Winners here lead with Military + Simulation, priced around $40.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

112 Operator
2020
Est. copies
≈ 182k–296k
SteamSpy 100k–200k
Est. revenue
$1.2M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$24.99
7k reviews
Very Positive
SimulationRealistic
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 185k–300k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
7k reviews
Very Positive
SimulationSandbox
Arma Reforger
2023
Est. copies
≈ 1.4M–2.3M
3.2x vs typical
SteamSpy 200k–500k
Est. revenue
$15.5M–$41.7M after Steam's cut $28.2M–$64.2M before the cut
$39.99
57k reviews
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MilitarySimulation
Men of War: Assault Squad 2
2014
Est. copies
≈ 2.6M–4.2M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$21.5M–$57.9M after Steam's cut $39.2M–$89.1M before the cut
$29.99
47k reviews
Very Positive
StrategyWorld War II
Kingdom Heroes 8
2021
Est. copies
≈ 365k–593k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before the cut
$29.99
15k reviews
Mixed
RTSTactical RPG
911 Operator
2017
Est. copies
≈ 680k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before the cut
$14.99
20k reviews
Very Positive
SimulationStrategy
WARNO
2024
Est. copies
≈ 397k–645k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.1M before the cut
$39.99
16k reviews
Mostly Positive
WargameMilitary
Wargame: Red Dragon
2014
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.6M–$37.7M before the cut
$29.99
20k reviews
Very Positive
StrategyRTS

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