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How many copies did Combat Mission Shock Force 2 sell?

Estimated copies sold
≈ 21k–35k
$353k–$949k after Steam's cut $642k–$1.5M before the cut
from 863 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Combat Mission Shock Force 2 out and predicted the genre from its 8 similar games. Every figure here, including Combat Mission Shock Force 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 381k–581k
best case 1.4M (Wargame: Red Dragon)
Games like Combat Mission Shock Force 2

The middle of these games

≈ 381k–581k copies

≈ $3.6M–$6.2M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Wargame: Red Dragon at ≈ 1.1M–1.8M copies, ≈ $9.1M–$24.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 4k to 11k.
The genre you'd be entering
Your set
Your set clusters on RTS (8 of 8) and Wargame (6 of 8).
The winners
Winners here lead with RTS + Military, priced around $30.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ultimate General: Civil War
2017
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.1M before the cut
$29.99
9k reviews
Very Positive
WargameReal Time Tactics
Mechabellum
2024
Est. copies
≈ 480k–780k
SteamSpy 1M–2M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$14.99
19k reviews
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StrategyMechs
Wargame: Red Dragon
2014
Est. copies
≈ 1.1M–1.8M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.6M–$37.7M before the cut
$29.99
20k reviews
Very Positive
StrategyRTS
Steel Division 2
2019
Est. copies
≈ 276k–448k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$39.99
10k reviews
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StrategyRTS
Starship Troopers: Terran Command
2022
Est. copies
≈ 298k–484k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.6M after Steam's cut $4.5M–$10.2M before the cut
$29.99
12k reviews
Very Positive
StrategyRTS
Bad North: Jotunn Edition
2018
Est. copies
≈ 431k–700k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Ultimate Epic Battle Simulator 2
2023
Est. copies
≈ 185k–300k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
7k reviews
Very Positive
SimulationSandbox
WARNO
2024
Est. copies
≈ 397k–645k
SteamSpy 500k–1M
Est. revenue
$4.4M–$11.7M after Steam's cut $7.9M–$18.1M before the cut
$39.99
16k reviews
Mostly Positive
WargameMilitary

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