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How many copies did MBHL20 sell?

Estimated copies sold
≈ 347–564
$476–$1k after Steam's cut $866–$2k before the cut
from 14 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MBHL20 out and predicted the genre from its 8 similar games. Every figure here, including MBHL20's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 109k–253k
best case 739k (Undisputed)
Games like MBHL20

The middle of these games

≈ 109k–253k copies

≈ $740k–$4.4M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Undisputed at ≈ 563k–915k copies, ≈ $7.7M–$20.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 939 reviews in their first month; the spread ran 9 to 16k.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and Fighting (4 of 8).
The winners
Winners here lead with 3D Fighter + Third Person, priced around $50.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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$427k–$1.1M after Steam's cut $777k–$1.8M before the cut
$19.99
3k reviews
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SportsWrestling
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≈ 189k–308k
1.9x vs typical
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SportsSimulation
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SportsSimulation
Undisputed
2024
Est. copies
≈ 563k–915k
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
$7.7M–$20.8M after Steam's cut $14.1M–$32.0M before the cut
$49.99
23k reviews
Mixed
3D FighterThird Person
The Thrill of the Fight - VR Boxing
2019
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≈ 117k–190k
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$322k–$866k after Steam's cut $585k–$1.3M before the cut
$9.99
4k reviews
Overwhelmingly Positive
VRSports
RUMBLE
2022
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≈ 88k–143k
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Est. revenue
$606k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$24.99
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VRFighting
Slapshot
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≈ 72k–117k
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Free to PlaySports
PuckOFF
2022
Est. copies
≈ 769–1k
too small to compare
SteamSpy under 20k
Est. revenue
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HockeySports

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