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How big is Mysterica?

Estimated owners
≈ 546–887
from 22 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mysterica out and predicted the genre from its 8 similar games. Every figure here, including Mysterica's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 30k–98k
best case 2.0M (Blade and Sorcery)
Games like Mysterica

The middle of these games

≈ 30k–98k copies

≈ $248k–$896k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Blade and Sorcery at ≈ 1.5M–2.5M copies, ≈ $12.7M–$34.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 887 reviews in their first month; the spread ran 43 to 49k.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Swordplay (7 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $30. The breakout hits carry Moddable + Sandbox + Magic; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 20k–50k
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Until You Fall
2020
Est. copies
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2.6x vs typical
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VRSwordplay
Battle Talent
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VRSwordplay
Swordsman VR
2020
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$96k–$257k after Steam's cut $174k–$396k before the cut
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702 reviews
Mixed
VRAction
Soul Scathe
2022
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$8k–$22k after Steam's cut $15k–$33k before the cut
$19.99
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ActionRPG
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
49x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
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VRSwordplay
Legendary Tales
2024
Est. copies
≈ 75k–122k
2.4x vs typical
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VROnline Co-Op
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2019
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≈ 74k–121k
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$19.99
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VRSwordplay

Sizing up your own game? See what its genre can realistically do before you build it.