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wishvane

How big is Landing?

Estimated owners
≈ 496–806
from 20 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Landing out and predicted the genre from its 8 similar games. Every figure here, including Landing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10k–37k
best case 161k (Altitude)
Games like Landing

The middle of these games

≈ 10k–37k copies

≈ $44k–$60k after Steam's cut

from ~511 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Side Scroller (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Altitude at ≈ 123k–199k copies.

What it took to get here
About half the games that made it here had over 80 reviews in their first month; the spread ran 48 to 241.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Side Scroller (3 of 8) and Arcade (2 of 8).
The winners
Winners here lead with Flight + Side Scroller.
The era
The games you compared span 2009 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Altitude
2009
Est. copies
≈ 123k–199k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
MultiplayerFlight
Peace, Death! 2
2021
Est. copies
≈ 22k–36k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$31k–$82k after Steam's cut $56k–$127k before the cut
$4.99
899 reviews
Very Positive
Casual2D
Aircraft Evolution
2018
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$81k before the cut
$8.99
260 reviews
Very Positive
Side ScrollerFlight
Grand Pigeon's Duty
2016
Est. copies
≈ 25k–41k
SteamSpy 100k–200k
Est. revenue
$28k–$75k after Steam's cut $51k–$115k before the cut
$3.99
609 reviews
Mostly Positive
Choose Your Own AdventureSide Scroller
Skate City
2021
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $29k–$65k before the cut
$14.99
154 reviews
Very Positive
SkatingSkateboarding
StrikeForce Kitty
2018
Est. copies
≈ 37k–60k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
$101k–$273k after Steam's cut $184k–$420k before the cut
$9.99
1k reviews
Very Positive
IndieAdventure
Ninjin: Clash of Carrots
2018
Est. copies
≈ 13k–20k
SteamSpy under 20k
Est. revenue
$34k–$93k after Steam's cut $63k–$143k before the cut
$9.99
413 reviews
Very Positive
ActionAdventure
Smelter
2021
Est. copies
≈ 5k–9k
SteamSpy 100k–200k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$19.99
213 reviews
Mostly Positive
ActionPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.