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How many copies did Peace, Death! 2 sell?

Estimated copies sold
≈ 22k–36k
$31k–$82k after Steam's cut $56k–$127k before the cut
from 899 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Peace, Death! 2 out and predicted the genre from its 8 similar games. Every figure here, including Peace, Death! 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.8M–7.1M
best case 56.5M (Stardew Valley)
Games like Peace, Death! 2

The middle of these games

≈ 5.8M–7.1M copies

≈ $25.4M–$43.4M after Steam's cut

from ~161k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Management (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Stardew Valley at ≈ 43.0M–69.9M copies, ≈ $177.4M–$476.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 32k reviews in their first month; the spread ran 12k to 86k.
The genre you'd be entering
Your set
Your set clusters on Management (2 of 8) and Rogue-like (2 of 8).
The winners
Winners here lead with Farming Sim + Life Sim, priced around $15. The breakout hits carry Farming Sim + Life Sim + Agriculture; a typical game here doesn't.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 5M–10M
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Stardew Valley
2016
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≈ 43.0M–69.9M
6.4x vs typical
SteamSpy 20M–50M
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$177.4M–$476.9M after Steam's cut $322.5M–$733.6M before the cut
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1.0M reviews
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≈ 4.9M–8.0M
SteamSpy 2M–5M
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$20.2M–$54.4M after Steam's cut $36.8M–$83.7M before the cut
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2013
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≈ 5.1M–8.3M
SteamSpy 2M–5M
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≈ 5.0M–8.1M
SteamSpy 2M–5M
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$13.6M–$36.7M after Steam's cut $24.8M–$56.4M before the cut
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People Playground
2019
Est. copies
≈ 9.1M–14.9M
2.0x vs typical
SteamSpy 5M–10M
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$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore

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