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How many copies did Minigame Madness sell?

Estimated copies sold
≈ 1k–2k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 46 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Minigame Madness out and predicted the genre from its 8 similar games. Every figure here, including Minigame Madness's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 347k–446k
best case 12.4M (Human Fall Flat)
Games like Minigame Madness

The middle of these games

≈ 347k–446k copies

≈ $1.6M–$3.9M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Human Fall Flat at ≈ 9.4M–15.3M copies, ≈ $51.8M–$139.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 3k to 13k.
The genre you'd be entering
Your set
Your set clusters on Sandbox (5 of 8) and Open World (3 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $20. The breakout hits carry Funny + Puzzle-Platformer + Co-op; a typical game here doesn't.
The era
The games you compared span 2012 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Human Fall Flat
2016
Est. copies
≈ 9.4M–15.3M
21x vs typical
SteamSpy 10M–20M
Est. revenue
$51.8M–$139.3M after Steam's cut $94.2M–$214.2M before the cut
$19.99
226k reviews
Very Positive
Co-opFunny
Tiny and Big: Grandpa's Leftovers
2012
Est. copies
≈ 263k–427k
SteamSpy 500k–1M
Est. revenue
$866k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$11.99
4k reviews
Very Positive
IndiePhysics
Hello Neighbor
2017
Est. copies
≈ 1.1M–1.8M
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.8M–$38.2M before the cut
$29.99
33k reviews
Very Positive
HorrorSandbox
Bang-On Balls: Chronicles
2023
Est. copies
≈ 128k–209k
SteamSpy 200k–500k
Est. revenue
$882k–$2.4M after Steam's cut $1.6M–$3.6M before the cut
$24.99
5k reviews
Overwhelmingly Positive
CombatCo-op
The Front
2025
Est. copies
≈ 266k–433k
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$19.99
11k reviews
Mixed
Early AccessOpen World Survival Craft
Little Kitty, Big City
2024
Est. copies
≈ 342k–557k
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.3M after Steam's cut $4.3M–$9.7M before the cut
$24.99
14k reviews
Overwhelmingly Positive
CatsCute
Grow Home
2015
Est. copies
≈ 274k–446k
SteamSpy 200k–500k
Est. revenue
$603k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$7.99
6k reviews
Very Positive
Open WorldAdventure
Cultivation Tales
2024
Est. copies
≈ 338k–549k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before the cut
$19.99
14k reviews
Mostly Negative
SandboxBuilding

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