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How many copies did Robobo TM sell?

Estimated copies sold
≈ 248–403
$136–$365 after Steam's cut $247–$561 before the cut
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Robobo TM out and predicted the genre from its 8 similar games. Every figure here, including Robobo TM's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 105k–401k
best case 6.9M (NieR:Automata™)
Games like Robobo TM

The middle of these games

≈ 105k–401k copies

≈ $617k–$3.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Action Roguelike (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: NieR:Automata™ at ≈ 5.3M–8.6M copies, ≈ $57.9M–$155.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 597 to 11k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (4 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Story Rich + Female Protagonist, priced around $40. The breakout hits carry Great Soundtrack + Story Rich + Hack and Slash; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NieR:Automata™
2017
Est. copies
≈ 5.3M–8.6M
76x vs typical
SteamSpy 2M–5M
Est. revenue
$57.9M–$155.7M after Steam's cut $105.3M–$239.5M before the cut
$39.99
153k reviews
Very Positive
Great SoundtrackStory Rich
Swarm Grinder
2024
Est. copies
≈ 30k–49k
SteamSpy 200k–500k
Est. revenue
$66k–$177k after Steam's cut $119k–$272k before the cut
$7.99
1k reviews
Mostly Positive
Action RoguelikeBullet Hell
SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
6.5x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
TheDawn
2020
Est. copies
≈ 213k–346k
4.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
9k reviews
Very Positive
AnimeAction
Astebreed: Definitive Edition
2014
Est. copies
≈ 93k–150k
SteamSpy 200k–500k
Est. revenue
$509k–$1.4M after Steam's cut $925k–$2.1M before the cut
$19.99
2k reviews
Very Positive
Spectacle fighterShoot 'Em Up
CRYPTARK
2017
Est. copies
≈ 67k–109k
SteamSpy 200k–500k
Est. revenue
$277k–$744k after Steam's cut $503k–$1.1M before the cut
$14.99
2k reviews
Very Positive
Action RoguelikeAction
Roboquest
2023
Est. copies
≈ 604k–981k
12x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M after Steam's cut $7.5M–$17.2M before the cut
$24.99
24k reviews
Overwhelmingly Positive
FPSAction Roguelike
Assault Android Cactus+
2015
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$541k–$1.5M after Steam's cut $983k–$2.2M before the cut
$19.99
2k reviews
Very Positive

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