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How big is Evil Inside - Prologue?

Estimated owners
≈ 26k–42k
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Evil Inside - Prologue out and predicted the genre from its 8 similar games. Every figure here, including Evil Inside - Prologue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.6M–6.2M
best case 10.3M (Metro 2033 Redux)
Games like Evil Inside - Prologue

The middle of these games

≈ 3.6M–6.2M copies

≈ $32.8M–$58.2M after Steam's cut

from ~75k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Metro 2033 Redux at ≈ 7.9M–12.8M copies, ≈ $43.3M–$116.4M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on FPS (8 of 8) and Horror (6 of 8).
The winners
Winners here lead with Post-apocalyptic + FPS, priced around $20.
The era
The games you compared span 2007 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Metro Exodus
2020
Est. copies
≈ 3.4M–5.5M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$27.7M–$74.4M after Steam's cut $50.3M–$114.5M before the cut
$29.99
135k reviews
Very Positive
Post-apocalypticFPS
Killing Floor
2009
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$23.9M–$64.3M after Steam's cut $43.5M–$99.0M before the cut
$19.99
69k reviews
Overwhelmingly Positive
FPSZombies
Killing Floor 2
2016
Est. copies
≈ 5.4M–8.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$44.4M–$119.3M after Steam's cut $80.6M–$183.5M before the cut
$29.99
129k reviews
Very Positive
ZombiesMultiplayer
S.T.A.L.K.E.R.: Shadow of Chernobyl
2007
Est. copies
≈ 3.0M–4.9M
SteamSpy 1M–2M
Est. revenue
$16.7M–$44.9M after Steam's cut $30.4M–$69.1M before the cut
$19.99
48k reviews
Very Positive
AtmosphericPost-apocalyptic
GTFO
2021
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$18.2M–$48.9M after Steam's cut $33.0M–$75.2M before the cut
$39.99
67k reviews
Very Positive
Online Co-OpHorror
Metro: Last Light Redux
2014
Est. copies
≈ 4.6M–7.4M
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.3M after Steam's cut $45.5M–$103.5M before the cut
$19.99
81k reviews
Very Positive
Post-apocalypticFPS
Prey
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 1M–2M
Est. revenue
$15.4M–$41.5M after Steam's cut $28.1M–$63.9M before the cut
$29.99
54k reviews
Very Positive
Sci-fiImmersive Sim
Metro 2033 Redux
2014
Est. copies
≈ 7.9M–12.8M
1.9x vs typical
SteamSpy 5M–10M
Est. revenue
$43.3M–$116.4M after Steam's cut $78.7M–$179.1M before the cut
$19.99
141k reviews
Very Positive
Post-apocalypticFPS

Sizing up your own game? See what its genre can realistically do before you build it.