wishvane
How many copies did Chess Destroyer sell?
Estimated copies sold
≈ 581–944
$318–$855 net $578–$1k gross
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chess Destroyer out and predicted the genre from its 8 similar games. Every figure here, including Chess Destroyer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4k–10k
best case 235k (Niche - a genetics survival game)
The Board Game lane

A niche genre: modest ceilings, most sell around 7k copies, so plan for a small audience.

A typical game
≈ 7k copies
≈ $19k after Steam's cut
from ~170 reviews
Best case
≈ 235k copies
Niche - a genetics survival game · ≈ $1.6M after Steam's cut
from 5k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Strategy + Rogue-lite, priced around $16.
  • The breakout hits carry Rogue-lite + Turn-Based Combat + Rogue-like; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2017
Est. copies
≈ 10k–16k
1.7x vs typical
SteamSpy 0–20k
Est. revenue
$5k–$15k net $10k–$22k gross
$1.99
287 reviews
Very Positive
PuzzleSingleplayer +6
2016
Est. copies
≈ 5k–7k
SteamSpy 20k–50k
Est. revenue
$25k–$67k net $45k–$103k gross
$19.99
113 reviews
Mixed
ExperimentalDifficult +6
2025
Est. copies
≈ 8k–13k
1.9x vs typical
SteamSpy 0–20k
Est. revenue
$9k–$23k net $16k–$35k gross
$3.99
324 reviews
Very Positive
HorrorPsychological Horror +6
2022
Est. copies
≈ 33k–54k
8.2x vs typical
SteamSpy 100k–200k
Est. revenue
$137k–$368k net $249k–$566k gross
$14.99
1k reviews
Mostly Positive
StrategyRogue-lite +6
2020
Est. copies
≈ 6k–10k
SteamSpy 0–20k
Est. revenue
$8k–$22k net $15k–$34k gross
$4.99
226 reviews
Very Positive
CasualIndie +6
2018
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$12k–$33k net $23k–$51k gross
$14.99
99 reviews
Very Positive
Turn-BasedTurn-Based Strategy +6
2019
Est. copies
≈ 3k–4k
SteamSpy 0–20k
Est. revenue
$14k–$39k net $26k–$60k gross
$19.99
91 reviews
Very Positive
RPGStrategy +6
2017
Est. copies
≈ 179k–291k
31x vs typical
SteamSpy 200k–500k
Est. revenue
$886k–$2.4M net $1.6M–$3.7M gross
$17.99
5k reviews
Very Positive
Turn-Based StrategyAdventure +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples