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How many copies did Silica sell?

Estimated copies sold
≈ 121k–197k
$667k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
from 5k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Silica out and predicted the genre from its 8 similar games. Every figure here, including Silica's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.6M
best case 9.3M (Titanfall® 2)
Games like Silica

The middle of these games

≈ 1.1M–1.6M copies

≈ $4.7M–$14.8M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Titanfall® 2 at ≈ 7.1M–11.5M copies, ≈ $58.4M–$157.0M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on War (5 of 8) and RTS (4 of 8).
The winners
Winners here lead with FPS + Mechs, priced around $25.
The era
The games you compared span 2006 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Call to Arms
2018
Est. copies
≈ 733k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$14.99
24k reviews
Mostly Positive
StrategyMilitary
Company of Heroes
2006
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$4.9M–$13.1M after Steam's cut $8.9M–$20.2M before the cut
$14.99
19k reviews
Very Positive
StrategyWorld War II
Titanfall® 2
2020
Est. copies
≈ 7.1M–11.5M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$58.4M–$157.0M after Steam's cut $106.2M–$241.6M before the cut
$29.99
286k reviews
Overwhelmingly Positive
FPSMechs
Company of Heroes 2
2013
Est. copies
≈ 7.1M–11.6M
4.7x vs typical
SteamSpy 5M–10M
Est. revenue
$39.3M–$105.6M after Steam's cut $71.4M–$162.5M before the cut
$19.99
113k reviews
Mostly Positive
StrategyWorld War II
Heroes & Generals
2016
Est. copies
≈ 5.9M–9.6M
5.9x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
142k reviews
Mixed
Free to PlayWorld War II
Conqueror's Blade
2019
Est. copies
≈ 859k–1.4M
SteamSpy 2M–5M
Est. revenue
Free
Free
30k reviews
Mostly Positive
MedievalTactical
Shadow Tactics: Blades of the Shogun
2016
Est. copies
≈ 1.6M–2.6M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$17.6M–$47.2M after Steam's cut $31.9M–$72.7M before the cut
$39.99
38k reviews
Overwhelmingly Positive
StealthStrategy
Natural Selection 2
2012
Est. copies
≈ 845k–1.4M
SteamSpy 1M–2M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$4.99
13k reviews
Very Positive
MultiplayerStrategy

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