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How many copies did Don't Get Bit sell?

Estimated copies sold
≈ 1k–2k
$897–$2k after Steam's cut $2k–$4k before the cut
from 44 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Don't Get Bit out and predicted the genre from its 8 similar games. Every figure here, including Don't Get Bit's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–24k
best case 131k (Rebuild 3: Gangs of Deadsville)
Games like Don't Get Bit

The middle of these games

≈ 7k–24k copies

≈ $51k–$162k after Steam's cut

from ~274 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Rebuild 3: Gangs of Deadsville at ≈ 100k–162k copies, ≈ $412k–$1.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 151 reviews in their first month; the spread ran 31 to 461.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (7 of 8) and Strategy RPG (5 of 8).
The winners
Winners here lead with Colony Sim + Survival, priced around $15.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Black & White
2023
Est. copies
≈ 19k–30k
2.7x vs typical
SteamSpy 50k–100k
Est. revenue
$76k–$205k after Steam's cut $139k–$316k before the cut
$14.99
747 reviews
Mostly Positive
AdventureStrategy
Rebuild 3: Gangs of Deadsville
2015
Est. copies
≈ 100k–162k
7.5x vs typical
SteamSpy 100k–200k
Est. revenue
$412k–$1.1M after Steam's cut $749k–$1.7M before the cut
$14.99
2k reviews
Very Positive
GhostControl Inc.
2014
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$53k–$142k after Steam's cut $96k–$218k before the cut
$18.99
180 reviews
Mostly Positive
Turn-Based TacticsTurn-Based Strategy
Age of Fear: The Undead King
2015
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$123k–$331k after Steam's cut $224k–$509k before the cut
$24.99
367 reviews
Very Positive
Tactical RPGTurn-Based Tactics
Age of Fear 3: The Legend
2017
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$51k–$138k after Steam's cut $93k–$212k before the cut
$29.99
181 reviews
Very Positive
Tactical RPGTurn-Based Tactics
Age of Fear: The Undead King GOLD
2019
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$22k–$59k after Steam's cut $40k–$91k before the cut
$29.99
93 reviews
Very Positive
Tactical RPGTurn-Based Tactics
天师
2022
Est. copies
≈ 12k–20k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$30k–$80k after Steam's cut $54k–$124k before the cut
$8.99
487 reviews
Mixed
ZombiesRPG
Pawn of the Dead
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$6.99
55 reviews
Very Positive
ChessZombies

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