wishvane
How many copies did Romance Coaching 101: Couple's Edition sell?
Estimated copies sold
≈ 24–39
from 1 reviews (1 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Romance Coaching 101: Couple's Edition out and predicted the genre from its 8 similar games. Every figure here, including Romance Coaching 101: Couple's Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–36k
best case 791k (Amazing Frog?)
The Choose Your Own Adventure lane

A niche genre: modest ceilings, most sell around 21k copies, so plan for a small audience.

A typical game
≈ 21k copies
≈ $160k after Steam's cut
from ~659 reviews
Best case
≈ 791k copies
Amazing Frog? · ≈ $6.1M after Steam's cut
from 12k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Early Access + 4 Player Local, priced around $20.
  • The breakout hits carry 4 Player Local + Open World + Physics; a typical game here doesn't.
  • The games you compared span 2014 to 2024, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 33k–54k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$184k–$494k net $334k–$760k gross
$19.99
1k reviews
Mostly Positive
SingleplayerFarming +6
2014
Est. copies
≈ 603k–980k
18x vs typical
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.9M net $6.0M–$13.7M gross
$19.99
12k reviews
Very Positive
Early Access4 Player Local +6
2022
Est. copies
≈ 16k–26k
SteamSpy 50k–100k
Est. revenue
$87k–$234k net $158k–$360k gross
$19.99
659 reviews
Mixed
Choices MatterAction RPG +6
2014
Est. copies
≈ 76k–123k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$208k–$559k net $378k–$860k gross
$9.99
1k reviews
Very Positive
Choose Your Own AdventureIndie +6
2024
Est. copies
≈ 5k–8k
SteamSpy 0–20k
Est. revenue
$32k–$86k net $58k–$132k gross
$24.99
193 reviews
Very Positive
Choose Your Own AdventureOnline Co-Op +6
2021
Est. copies
≈ 2k–4k
SteamSpy 0–20k
Est. revenue
$7k–$19k net $13k–$29k gross
$11.99
87 reviews
Mostly Positive
Early AccessLocal Co-Op +6
2021
Est. copies
≈ 22k–35k
SteamSpy 20k–50k
Est. revenue
$119k–$321k net $217k–$493k gross
$19.99
875 reviews
Very Positive
ActionBeat 'em up +6
2024
Est. copies
≈ 9k–15k
SteamSpy 0–20k
Est. revenue
$51k–$136k net $92k–$210k gross
$19.99
384 reviews
Very Positive
Early AccessAction-Adventure +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples