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How many copies did Kingsblood sell?

Estimated copies sold
≈ 2k
from 61 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingsblood out and predicted the genre from its 8 similar games. Every figure here, including Kingsblood's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–17k
best case 480k (Symphony of War: The Nephilim Saga)
Games like Kingsblood

The middle of these games

≈ 1k–17k copies

≈ $2k–$70k after Steam's cut

from ~95 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Symphony of War: The Nephilim Saga at ≈ 366k–594k copies, ≈ $2.0M–$5.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 55 reviews in their first month; the spread ran 1 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Auto Battler (7 of 8) and Party-Based RPG (6 of 8).
The winners
Winners here lead with Tactical RPG + Story Rich, priced around $20.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Symphony of War: The Nephilim Saga
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155x vs typical
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RPGTactical RPG

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