wishvane
How many copies did Otherwar sell?
Estimated copies sold
≈ 3k–5k
$5k–$13k net $9k–$20k gross
from 122 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Otherwar out and predicted the genre from its 8 similar games. Every figure here, including Otherwar's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.4M
best case 8.0M (Factorio)
The Strategy lane

A big, proven genre, though hit-driven: most sell around 1.3M copies, while a few break out far above.

A typical game
≈ 1.3M copies
≈ $6.5M after Steam's cut
from ~26k reviews
Best case
≈ 8.0M copies
Factorio · ≈ $108.6M after Steam's cut
from 232k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 1 is a breakout hit far above it, and 3 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Automation + Base-Building, priced around $35.
  • The breakout hits carry Crafting + Survival + Automation; a typical game here doesn't.
  • The games you compared span 2014 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 6.1M–9.9M
8.9x vs typical
SteamSpy 5M–10M
Est. revenue
$58.9M–$158.3M net $107.0M–$243.5M gross
$35.00
232k reviews
Overwhelmingly Positive
AutomationBase-Building +6
2017
Est. copies
≈ 861k–1.4M
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M net $6.5M–$14.7M gross
$14.99
25k reviews
Very Positive
Base-BuildingMultiplayer +6
2015
Est. copies
≈ 655k–1.1M
too small to compare
SteamSpy 500k–1M
Est. revenue
$899k–$2.4M net $1.6M–$3.7M gross
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing +6
2019
Est. copies
≈ 786k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.8M net $3.9M–$8.9M gross
$9.99
27k reviews
Overwhelmingly Positive
Base-BuildingResource Management +6
2014
Est. copies
≈ 729k–1.2M
too small to compare
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M net $4.4M–$9.9M gross
$11.99
14k reviews
Very Positive
Rogue-likeStrategy +6
2015
Est. copies
≈ 1.1M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
23k reviews
Very Positive
Free to PlayStrategy +6
2017
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$5.9M–$15.9M net $10.7M–$24.4M gross
$19.99
31k reviews
Very Positive
City BuilderColony Sim +6
2023
Est. copies
≈ 323k–525k
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M net $4.0M–$9.2M gross
$24.99
13k reviews
Very Positive
StrategySingleplayer +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples