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How many copies did OpenTTD sell?

Estimated copies sold
≈ 420k–683k
from 17k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left OpenTTD out and predicted the genre from its 8 similar games. Every figure here, including OpenTTD's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6.2M–12.1M
best case 12.3M (Raft)
Games like OpenTTD

The middle of these games

≈ 6.2M–12.1M copies

≈ $53.6M–$170.1M after Steam's cut

from ~223k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Raft at ≈ 9.4M–15.2M copies, ≈ $51.5M–$138.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 122k reviews in their first month; the spread ran 953 to 182k.
The genre you'd be entering
Your set
Your set clusters on Sandbox (6 of 8) and Building (5 of 8).
The winners
Winners here lead with Survival + Open World Survival Craft, priced around $20.
The era
The games you compared span 2015 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.1M–14.9M
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
Scrap Mechanic
2026
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$24.2M–$65.0M after Steam's cut $43.9M–$100.0M before the cut
$28.99
122k reviews
Very Positive
BuildingSandbox
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
Raft
2022
Est. copies
≈ 9.4M–15.2M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$51.5M–$138.4M after Steam's cut $93.6M–$213.0M before the cut
$19.99
378k reviews
Very Positive
SurvivalMultiplayer
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
The Sims™ 4
2020
Est. copies
≈ 5.0M–8.0M
SteamSpy 10M–20M
Est. revenue
Free
Free
200k reviews
Very Positive
Life SimCharacter Customization
RimWorld
2018
Est. copies
≈ 7.5M–12.1M
SteamSpy 5M–10M
Est. revenue
$71.8M–$193.1M after Steam's cut $130.6M–$297.1M before the cut
$34.99
246k reviews
Overwhelmingly Positive
Colony SimBase-Building
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
SteamSpy 2M–5M
Est. revenue
$33.0M–$88.8M after Steam's cut $60.1M–$136.6M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World

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