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How many copies did Sword and Fairy 2 sell?

Estimated copies sold
≈ 33k–54k
$55k–$148k after Steam's cut $100k–$228k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sword and Fairy 2 out and predicted the genre from its 8 similar games. Every figure here, including Sword and Fairy 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–319k
best case 2.0M (Gujian3(古剑奇谭三))
Games like Sword and Fairy 2

The middle of these games

≈ 31k–319k copies

≈ $153k–$6.1M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Gujian3(古剑奇谭三) at ≈ 1.5M–2.4M copies, ≈ $12.3M–$33.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 345 reviews in their first month; the spread ran 1 to 5k.
The genre you'd be entering
Your set
Your set clusters on Martial Arts (6 of 8) and JRPG (5 of 8).
The winners
Winners here lead with Story Rich + Martial Arts, priced around $30.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 20k–50k
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Gujian3(古剑奇谭三)
2018
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≈ 1.5M–2.4M
38x vs typical
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JRPGAction

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