wishvane
How many copies did Pocket Bravery sell?
Estimated copies sold
≈ 17k–28k
$95k–$255k net $173k–$393k gross
from 720 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Pocket Bravery out and predicted the genre from its 8 similar games. Every figure here, including Pocket Bravery's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 286k–475k
best case 1.7M (Rivals of Aether)
The 2D Fighter lane

A solid, mid-sized genre: most sell around 341k copies, with a few that break out far above.

A typical game
≈ 341k copies
≈ $2.2M after Steam's cut
from ~6k reviews
Best case
≈ 1.7M copies
Rivals of Aether · ≈ $19.8M after Steam's cut
from 38k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Fighting + 2D Fighter, priced around $30.
  • The breakout hits carry Platformer + Pixel Graphics + Indie; a typical game here doesn't.
  • The games you compared span 2013 to 2021, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2017
Est. copies
≈ 1.3M–2.1M
6.2x vs typical
SteamSpy 1M–2M
Est. revenue
$10.7M–$28.9M net $19.5M–$44.4M gross
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter +6
2021
Est. copies
≈ 260k–422k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$3.6M–$9.6M net $6.5M–$14.8M gross
$49.99
10k reviews
Very Positive
Fighting2D Fighter +6
2014
Est. copies
≈ 409k–665k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M net $2.0M–$4.6M gross
$9.99
8k reviews
Very Positive
Local MultiplayerIndie +6
2015
Est. copies
≈ 244k–396k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M net $1.8M–$4.2M gross
$14.99
5k reviews
Very Positive
FightingAction +6
2013
Est. copies
≈ 551k–896k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Fighting2D Fighter +6
2016
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.6M net $2.4M–$5.5M gross
$24.99
5k reviews
Very Positive
Anime2D Fighter +6
2014
Est. copies
≈ 315k–512k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M net $2.2M–$5.0M gross
$13.99
6k reviews
Very Positive
FightingLocal Multiplayer +6
2018
Est. copies
≈ 117k–191k
SteamSpy 200k–500k
Est. revenue
$806k–$2.2M net $1.5M–$3.3M gross
$24.99
4k reviews
Very Positive
2D FighterFighting +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples