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How many copies did Fate Seeker II sell?

Estimated copies sold
≈ 342k–556k
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
from 14k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fate Seeker II out and predicted the genre from its 8 similar games. Every figure here, including Fate Seeker II's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 583k–987k
best case 8.7M (It Takes Two)
Games like Fate Seeker II

The middle of these games

≈ 583k–987k copies

≈ $5.6M–$7.0M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Puzzle (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: It Takes Two at ≈ 6.7M–10.8M copies, ≈ $73.2M–$196.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 14k reviews in their first month; the spread ran 2k to 18k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (4 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Puzzle, priced around $50. The breakout hits carry Puzzle + Co-op + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fate Seeker
2018
Est. copies
≈ 408k–663k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before the cut
$21.09
13k reviews
Very Positive
RPGMartial Arts
CrossCode
2018
Est. copies
≈ 560k–909k
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$19.99
18k reviews
Very Positive
Action RPGPixel Graphics
Darksiders™
2010
Est. copies
≈ 816k–1.3M
SteamSpy 2M–5M
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13k reviews
Very Positive
ActionAdventure
Darksiders II Deathinitive Edition
2015
Est. copies
≈ 1.0M–1.6M
SteamSpy 2M–5M
Est. revenue
$8.3M–$22.3M after Steam's cut $15.1M–$34.3M before the cut
$29.99
21k reviews
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ActionHack and Slash
It Takes Two
2021
Est. copies
≈ 6.7M–10.8M
15x vs typical
SteamSpy 5M–10M
Est. revenue
$73.2M–$196.7M after Steam's cut $133.0M–$302.7M before the cut
$39.99
268k reviews
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Atomic Heart
2023
Est. copies
≈ 1.3M–2.1M
2.8x vs typical
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$21.0M–$56.3M after Steam's cut $38.1M–$86.7M before the cut
$59.99
51k reviews
Very Positive
Sexual ContentFPS
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2022
Est. copies
≈ 457k–743k
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Est. revenue
$3.8M–$10.1M after Steam's cut $6.9M–$15.6M before the cut
$29.99
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ExplorationPuzzle
Shadows of Doubt
2024
Est. copies
≈ 440k–715k
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$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$24.99
18k reviews
Very Positive
DetectiveImmersive Sim

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