wishvane
How many copies did Outpost: Infinity Siege sell?
Estimated copies sold
≈ 326k–530k
$2.2M–$6.0M net $4.1M–$9.3M gross
from 14k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Outpost: Infinity Siege out and predicted the genre from its 8 similar games. Every figure here, including Outpost: Infinity Siege's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–42k
best case 260k (Ashes of the Singularity: Escalation)
The Building lane

A niche genre: modest ceilings, most sell around 30k copies, so plan for a small audience.

A typical game
≈ 30k copies
≈ $189k after Steam's cut
from ~951 reviews
Best case
≈ 260k copies
Ashes of the Singularity: Escalation · ≈ $3.0M after Steam's cut
from 5k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with RTS + Base-Building, priced around $30.
  • The breakout hits carry RTS + PvP + Moddable; a typical game here doesn't.
  • The games you compared span 2016 to 2025, a lane with a long track record.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 37k–61k
SteamSpy 50k–100k
Est. revenue
$257k–$691k net $468k–$1.1M gross
$24.99
1k reviews
Very Positive
City BuilderColony Sim +6
2023
Est. copies
≈ 46k–75k
2.0x vs typical
SteamSpy 100k–200k
Est. revenue
$318k–$855k net $578k–$1.3M gross
$24.99
2k reviews
Mostly Positive
City BuilderAutomation +6
2021
Est. copies
≈ 21k–34k
SteamSpy 50k–100k
Est. revenue
$79k–$214k net $145k–$329k gross
$13.99
833 reviews
Mixed
BuildingSurvival +6
2019
Est. copies
≈ 13k–21k
SteamSpy 0–20k
Est. revenue
$53k–$144k net $97k–$221k gross
$14.99
450 reviews
Mixed
Tower DefenseReal Time Tactics +6
2022
Est. copies
≈ 11k–18k
SteamSpy 50k–100k
Est. revenue
$60k–$162k net $110k–$249k gross
$19.99
457 reviews
Mostly Positive
AutomationSpace +6
2025
Est. copies
≈ 23k–37k
SteamSpy 100k–200k
Est. revenue
$125k–$337k net $228k–$519k gross
$19.99
951 reviews
Very Positive
Colony SimAutomation +6
2016
Est. copies
≈ 198k–322k
5.2x vs typical
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M net $3.0M–$6.8M gross
$29.99
5k reviews
Mostly Positive
RTSBase-Building +6
2023
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Very Positive
SimulationSandbox +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples