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How many copies did Legend Of Maratha Warriors sell?

Estimated copies sold
≈ 248–403
$272–$732 after Steam's cut $495–$1k before the cut
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Legend Of Maratha Warriors out and predicted the genre from its 8 similar games. Every figure here, including Legend Of Maratha Warriors's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 64k–146k
best case 421k (You Have to Win the Game)
Games like Legend Of Maratha Warriors

The middle of these games

≈ 64k–146k copies

≈ $194k–$810k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: You Have to Win the Game at ≈ 321k–521k copies.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 392 to 3k.
The genre you'd be entering
Your set
Your set clusters on Platformer (5 of 8) and Farming Sim (2 of 8).
The winners
Winners here lead with Metroidvania + Platformer.
The era
The games you compared span 2014 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Doloc Town
2026
Est. copies
≈ 85k–138k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$465k–$1.3M after Steam's cut $846k–$1.9M before the cut
$19.99
3k reviews
Very Positive
Early AccessFarming Sim
Mosa Lina
2023
Est. copies
≈ 53k–85k
SteamSpy 100k–200k
Est. revenue
$116k–$311k after Steam's cut $210k–$478k before the cut
$7.99
2k reviews
Overwhelmingly Positive
Co-opMultiplayer
Castlevania Anniversary Collection
2019
Est. copies
≈ 66k–107k
SteamSpy 200k–500k
Est. revenue
$361k–$971k after Steam's cut $657k–$1.5M before the cut
$19.99
2k reviews
Very Positive
ActionAdventure
You Have to Win the Game
2014
Est. copies
≈ 321k–521k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
6k reviews
Very Positive
MetroidvaniaFree to Play
StrikeForce Kitty
2018
Est. copies
≈ 37k–60k
SteamSpy 100k–200k
Est. revenue
$101k–$273k after Steam's cut $184k–$420k before the cut
$9.99
1k reviews
Very Positive
IndieAdventure
Levelhead
2020
Est. copies
≈ 28k–46k
SteamSpy 50k–100k
Est. revenue
$39k–$104k after Steam's cut $70k–$160k before the cut
$4.99
1k reviews
Very Positive
Sakuna: Of Rice and Ruin
2020
Est. copies
≈ 142k–231k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$29.99
6k reviews
Very Positive
ActionFarming Sim
Orbital Gear
2014
Est. copies
≈ 101k–165k
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Very Positive
ActionIndie

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