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wishvane

How many copies did The Last Worker sell?

Estimated copies sold
≈ 2k–3k
$10k–$27k after Steam's cut $19k–$42k before the cut
from 75 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Last Worker out and predicted the genre from its 8 similar games. Every figure here, including The Last Worker's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–1.8M
best case 3.8M (The Stanley Parable)
Games like The Last Worker

The middle of these games

≈ 1.0M–1.8M copies

≈ $8.0M–$14.0M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is First-Person (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Stanley Parable at ≈ 2.9M–4.7M copies, ≈ $11.9M–$32.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 166 reviews in their first month; the spread ran 7 to 11k.
The genre you'd be entering
Your set
Your set clusters on First-Person (4 of 8) and Walking Simulator (4 of 8).
The winners
Winners here lead with Comedy + Narration, priced around $15.
The era
The games you compared span 2013 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Superliminal
2020
Est. copies
≈ 843k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.5M after Steam's cut $8.4M–$19.2M before the cut
$19.99
34k reviews
Very Positive
PuzzleFirst-Person
The Stanley Parable: Ultra Deluxe
2022
Est. copies
≈ 893k–1.5M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$24.99
36k reviews
Very Positive
Multiple EndingsComedy
Help Will Come Tomorrow
2020
Est. copies
≈ 23k–38k
too small to compare
SteamSpy 50k–100k
Est. revenue
$128k–$345k after Steam's cut $234k–$531k before the cut
$19.99
942 reviews
Very Positive
SurvivalAdventure
The Stanley Parable
2013
Est. copies
≈ 2.9M–4.7M
SteamSpy 2M–5M
Est. revenue
$11.9M–$32.1M after Steam's cut $21.7M–$49.3M before the cut
$14.99
46k reviews
Very Positive
ComedyNarration
Vom Drachentöten
2023
Est. copies
≈ 620–1k
too small to compare
SteamSpy 50k–100k
Est. revenue
Free
Free
25 reviews
Positive
JRPGInteractive Fiction
Mexico, 1921. A Deep Slumber.
2024
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$8k–$21k after Steam's cut $14k–$33k before the cut
$19.99
58 reviews
Very Positive
Action-AdventureExploration
Road 96 🛣️
2021
Est. copies
≈ 646k–1.0M
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.7M before the cut
$19.96
26k reviews
Very Positive
First-PersonColorful
Benign Land
2025
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$7k before the cut
$4.99
47 reviews
Mostly Positive
Walking SimulatorAtmospheric

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