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How many copies did Roll sell?

Estimated copies sold
≈ 10k–17k
$14k–$39k after Steam's cut $26k–$60k before the cut
from 423 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Roll out and predicted the genre from its 8 similar games. Every figure here, including Roll's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 47k–156k
best case 196k (Gordian Quest)
Games like Roll

The middle of these games

≈ 47k–156k copies

≈ $345k–$1.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Gordian Quest at ≈ 149k–243k copies, ≈ $821k–$2.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 262 to 4k.
The genre you'd be entering
Your set
Your set clusters on Card Battler (7 of 8) and Deckbuilding (7 of 8).
The winners
Winners here lead with Card Game + Card Battler, priced around $20.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gordian Quest
2022
Est. copies
≈ 149k–243k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$821k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$19.99
6k reviews
Very Positive
RPGCard Game
Dice & Fold
2024
Est. copies
≈ 96k–156k
SteamSpy 100k–200k
Est. revenue
$344k–$925k after Steam's cut $625k–$1.4M before the cut
$12.99
4k reviews
Very Positive
Card BattlerDungeon Crawler
Circadian Dice
2022
Est. copies
≈ 15k–24k
SteamSpy 50k–100k
Est. revenue
$25k–$66k after Steam's cut $45k–$102k before the cut
$5.99
601 reviews
Very Positive
Die in the Dungeon
2026
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$361k–$972k after Steam's cut $657k–$1.5M before the cut
$14.99
4k reviews
Very Positive
Early AccessTurn-Based Strategy
Astrea: Six-Sided Oracles
2023
Est. copies
≈ 112k–182k
SteamSpy 100k–200k
Est. revenue
$769k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$24.99
5k reviews
Very Positive
DICEOMANCER
2024
Est. copies
≈ 139k–226k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$573k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$14.99
6k reviews
Overwhelmingly Positive
StrategyCard Game
SpellRogue
2025
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$223k–$600k after Steam's cut $406k–$923k before the cut
$19.99
2k reviews
Very Positive
Dice With Death
2026
Est. copies
≈ 20k–33k
SteamSpy under 20k
Est. revenue
$79k–$211k after Steam's cut $143k–$325k before the cut
$13.99
823 reviews
Very Positive
Rogue-liteTurn-Based Strategy

Sizing up your own game? See what its genre can realistically do before you build it.