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How many copies did Circadian Dice sell?

Estimated copies sold
≈ 15k–24k
$25k–$66k after Steam's cut $45k–$102k before the cut
from 601 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Circadian Dice out and predicted the genre from its 8 similar games. Every figure here, including Circadian Dice's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 127k–138k
best case 746k (Monster Train)
Games like Circadian Dice

The middle of these games

≈ 127k–138k copies

≈ $763k–$1.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Monster Train at ≈ 569k–924k copies, ≈ $3.9M–$10.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 6k.
The genre you'd be entering
Your set
Your set clusters on Roguelike Deckbuilder (7 of 8) and Card Game (6 of 8).
The winners
Winners here lead with Card Battler + Rogue-lite, priced around $22. The breakout hits carry Card Battler + Rogue-lite + PvP; a typical game here doesn't.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Monster Train
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5.8x vs typical
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Card BattlerRogue-lite
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Card BattlerDifficult

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