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How many copies did Kitsu's Destiny sell?

Estimated copies sold
≈ 149–242
$205–$549 after Steam's cut $372–$845 before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kitsu's Destiny out and predicted the genre from its 8 similar games. Every figure here, including Kitsu's Destiny's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 130k–558k
best case 872k (Darkest Dungeon® II)
Games like Kitsu's Destiny

The middle of these games

≈ 130k–558k copies

≈ $846k–$5.0M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Darkest Dungeon® II at ≈ 664k–1.1M copies, ≈ $7.3M–$19.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 3 to 8k.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (8 of 8) and Turn-Based Tactics (7 of 8).
The winners
Winners here lead with Turn-Based Tactics + Dungeon Crawler, priced around $40.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Monster Train
2020
Est. copies
≈ 569k–924k
4.0x vs typical
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite
Trials of Fire
2021
Est. copies
≈ 81k–131k
SteamSpy 200k–500k
Est. revenue
$444k–$1.2M after Steam's cut $808k–$1.8M before the cut
$19.99
3k reviews
Very Positive
Card BattlerTurn-Based Tactics
Darkest Dungeon® II
2023
Est. copies
≈ 664k–1.1M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.6M after Steam's cut $13.3M–$30.2M before the cut
$39.99
27k reviews
Mostly Positive
Alina of the Arena
2022
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$405k–$1.1M after Steam's cut $736k–$1.7M before the cut
$14.99
4k reviews
Very Positive
Invisible, Inc.
2015
Est. copies
≈ 282k–458k
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$19.99
6k reviews
Very Positive
CyberpunkDifficult
(the) Gnorp Apologue
2023
Est. copies
≈ 246k–400k
1.7x vs typical
SteamSpy 200k–500k
Est. revenue
$474k–$1.3M after Steam's cut $861k–$2.0M before the cut
$6.99
10k reviews
Very Positive
ClickerIdler
Code R.U.B.I.K.
2023
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$680–$2k after Steam's cut $1k–$3k before the cut
$24.99
4 reviews
4 user reviews
Turn-Based TacticsExploration
Inkbound
2024
Est. copies
≈ 100k–162k
SteamSpy 200k–500k
Est. revenue
$822k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$29.99
4k reviews
Very Positive
Tactical RPGTurn-Based Tactics

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