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How big is Super Raft Boat VR?

Estimated owners
≈ 4k–7k
from 177 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Raft Boat VR out and predicted the genre from its 8 similar games. Every figure here, including Super Raft Boat VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 38k–141k
best case 517k (EVERSPACE™)
Games like Super Raft Boat VR

The middle of these games

≈ 38k–141k copies

≈ $288k–$1.2M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: EVERSPACE™ at ≈ 394k–641k copies, ≈ $2.2M–$5.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 751 reviews in their first month; the spread ran 178 to 1k.
The genre you'd be entering
Your set
Your set clusters on VR (6 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Space + Action Roguelike, priced around $20.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

EVERSPACE™
2017
Est. copies
≈ 394k–641k
6.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before the cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Until You Fall
2020
Est. copies
≈ 82k–133k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$564k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$24.99
3k reviews
Very Positive
VRSwordplay
Sublevel Zero Redux
2015
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$439k before the cut
$14.99
528 reviews
Very Positive
IndieAction
Battle Talent
2023
Est. copies
≈ 31k–51k
SteamSpy 20k–50k
Est. revenue
$173k–$465k after Steam's cut $314k–$715k before the cut
$19.99
1k reviews
Mostly Positive
VRSwordplay
In Death
2018
Est. copies
≈ 30k–49k
SteamSpy 50k–100k
Est. revenue
$249k–$670k after Steam's cut $453k–$1.0M before the cut
$29.99
994 reviews
Very Positive
VRAction
Monstrum
2015
Est. copies
≈ 184k–299k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$909k–$2.4M after Steam's cut $1.7M–$3.8M before the cut
$17.99
4k reviews
Very Positive
COMPOUND
2022
Est. copies
≈ 53k–86k
SteamSpy 200k–500k
Est. revenue
$291k–$784k after Steam's cut $530k–$1.2M before the cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite
EVERSLAUGHT
2021
Est. copies
≈ 9k–14k
SteamSpy 50k–100k
Est. revenue
$49k–$132k after Steam's cut $89k–$202k before the cut
$19.99
359 reviews
Mixed
Early AccessVR

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